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1. Sticky:Dev blog: U and I - Together we continue our little improvements - in EVE Information Portal [original thread]
CCP Phantom wrote: [list] An improved asset search that will search through containers
audit log containers for every man
- by Powers Sa - at 2014.10.31 18:19:37
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2. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Grarr Dexx wrote: Will there be unavoidable manufacturing / research fees in 0.0 stations? Or are they going to get that for free like they get free repairs? Grarr Dexx wrote: While we're talking about unavoidable costs in 0.0 stations, is...
- by Powers Sa - at 2014.04.15 18:29:00
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3. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
Garadim wrote: This is just pain, sadness and frustration to me. I can't undertand how and why ccp is doing this. Actually i have invested a lot of time to be able to mine, refine and get a low income in empire, get my way on and be happy ...
- by Powers Sa - at 2014.03.25 18:41:00
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4. Sticky:Dev blog: More Deployables from Super Friends - in EVE Information Portal [original thread]
If interceptors are immune to bubble, then this whole thing is completely broken.
- by Powers Sa - at 2014.01.14 20:32:00
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5. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Zakhin Desver wrote: Trying to get enough nerfs to the module so you don't lose your moongoo superiority? Oh you.... Wastage must exists, destroying resources from the game is a good sink for money printers. Without waste factor, only small a...
- by Powers Sa - at 2013.10.18 16:40:00
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6. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Unforgiven Storm wrote: Quote: The name of the player that deployed the siphon unit is visible in Show Info. Now this is something I don't like at all. Lets pretend I need to buy a new leviathan and decide that Mynnna will pay for it, ...
- by Powers Sa - at 2013.10.17 22:42:00
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7. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Roime wrote: xttz wrote: What do you think our small group of guys who suicide billions of isk a day ganking hi-sec freighters will do with this feature? Go to forums and cry oceans before it's even released? You should show some res...
- by Powers Sa - at 2013.10.17 22:33:00
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8. Sticky:EVE: Valkyrie announced! - in EVE Information Portal [original thread]
If this means freelancer-esque gameplay with an eve twist and occulus interface, I may bust a nut.
- by Powers Sa - at 2013.08.20 19:21:00
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9. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Powers Sa, 01, 03, 05, 08, 10, 12, 13, 14, 15, 18, 19, 20, 22, 24, 25, 26, 29, 28, 35, 36, 38, 39, 43, 46, 48, 54, 55, 58, 59, 60, 61, 63, 68, 71, 70, 75, 76, 77, 79, 78, 89, 93, 99
- by Powers Sa - at 2013.08.03 05:26:00
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10. Sticky:Dev Blog: Battle for 6VDT-H - summary and numbers - in EVE Information Portal [original thread]
Tarsas Phage wrote: Nice write-up, but one request - can you include some actual server stats? Give us some operations **** :) It might just be a good way to showcase how well a single node can handle the load under the TiDi system. Network b...
- by Powers Sa - at 2013.07.30 16:40:00
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11. Sticky:Dev Blog: CSM8 Election Statistics - in EVE Information Portal [original thread]
Katrina Bekers wrote: So our ticket was used to elect two PL guys, in the name of a dissolved coalition - and we voted right before they left. Or they left just after getting our vote - same deal. And keep a true ~wordsmaster~ like Banlish, wi...
- by Powers Sa - at 2013.05.08 00:18:00
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12. Sticky:Dev blog: Delivering EVE Online into its Second Decade - in EVE Information Portal [original thread]
i don't care about ring mining or poses. let me shoot and offline station services in NPC null. Thank you in advance.
- by Powers Sa - at 2013.01.16 02:42:00
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13. Sticky:Dev Blog: Holiday Dev Incursion! - in EVE Information Portal [original thread]
Rico Ramos wrote: Will you be posting events on twitter? this
- by Powers Sa - at 2012.12.06 04:07:00
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14. Sticky:Dev Blog: Holiday Dev Incursion! - in EVE Information Portal [original thread]
Can you send CCP Cloakies to proclaim your presence in high traffic 0.0 staging systems when these go down? That way you guys aren't twiddling your thumbs waiting for fun.
- by Powers Sa - at 2012.12.06 03:03:00
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15. Sticky:Dev blog: Introducing the new and improved Crimewatch - in EVE Information Portal [original thread]
Tiberizzle wrote: Quote: 10-15 seconds is far too short, when you factor in lag, invulnerability from warp/jump and time to lock(battleships take more than 10-15 seconds to lock a frig). 10-15 seconds is far too short. 1 minute is perfect. ...
- by Powers Sa - at 2012.10.24 01:50:00
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16. Sticky:Dev blog: Introducing the new and improved Crimewatch - in EVE Information Portal [original thread]
Challenge Accepted.
- by Powers Sa - at 2012.10.05 00:59:00
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17. Sticky:New dev blog: Tech is fine l2p - in EVE Information Portal [original thread]
Grath Telkin wrote: Ione Hawke wrote: Ok, you did some nice selective quoting there. Certainly you won't call Nulli/BL skirmishing and grabbing a tech from Goons a credible threat to your monopoly, do you? I merely argued that tech/otec pr...
- by Powers Sa - at 2012.07.27 15:02:00
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18. Sticky:New dev blog: Tech is fine l2p - in EVE Information Portal [original thread]
Promiscuous Female wrote: I took a moment to review the actual math behind plat tech alchemy, and I'm posting my findings below. :siren: MATH TIME :siren: The prevalence of cobalt and platinum dictates that, over time, plat tech alchemy will ...
- by Powers Sa - at 2012.07.27 03:20:00
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19. Sticky:New dev blog: Tech is fine l2p - in EVE Information Portal [original thread]
CCP Fozzie wrote: Grath Telkin wrote: While we realize this will be a multi stage release, the boredom of 0.0 wont make it until some november release, we need MORE things to drive conflicts NOW not later, and taking the last thing left out...
- by Powers Sa - at 2012.07.26 22:44:00
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20. Sticky:EVE Online: Inferno - Issues thread - in EVE Information Portal [original thread]
Messoroz wrote: Here's an highly informative visualization of how long it takes to load inventory at a tower with 8 SMAs and 6 CHAs. http://www.youtube.com/watch?v=v-kRZY2WdUU You've never tried to load the Goonswarm Federation mentor hang...
- by Powers Sa - at 2012.05.23 23:25:00
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